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echo
echo PPPPriVVVATE!!
echo XaMder PriVate Cfg!
echo XaMdeR Cfg For ManGaCs:X:X
echo





hpk_maxsize "1.2"
cl_anglespeedkey "0.67"
cl_gaitestimation "1"
cl_latency "0"
cl_showmessages "0"
cl_upspeed "320"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
contimes "4"
ex_diminishextrap "0"
ex_maxaccel "2000"
ex_maxerrordistance "64"
ex_maxspeed "750"
ex_minvelocity "0"
gl_reporttjunctions "0"
gl_nocolors "0"


ambient_level "0"
cl_vsmoothing "0.05"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_pitchspeed "5"
cl_bob "0"
cl_bobup "1"
cl_bobcycle "1"
cl_showfps "0"
cl_righthand "1"
cl_weather "0"
decalfrequency "1"
hisound "1.000000"
hud_draw "1"
hud_centerid "1"
hud_classautokill "1"
hud_takesshots "0"
hud_deathnotice_time "10"
hud_saytext_time "10"
mp_footsteps "1"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
mp_footsteps "1"
+mlook
pausable "0"
r_drawviewmodel 1
r_bmodelhighfrac "5.0"
scr_conspeed "10000000"
sv_clienttrace "0"
sv_aim "0"
sv_cheats "0"
sv_airmove "1"
sv_lan "0"
sv_airaccelerate "10"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
suitvolume "0.0000000"
_snd_mixahead "0.1"


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6;stopsound"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "l" "+commandmenu"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "ctrl" "+duck"
bind "d" "+moveright"
bind "g" "drop"
bind "f10" "snapshot"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "v" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "c" "radio3"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"


..::settings::..
developer 6
cl_showfps "0"
mat_dxlevel 0
zoom_sensitivity_ratio "1.5"
sensitivity "20"
_cl_autowepswitch "0"
ati_npatch "1.0"
ati_subdiv "2.0"
brightness "9"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "12000"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_download_ingame "5"
cl_dynamiccrosshair "0"
cl_forwardspeed "12000"
cl_sidespeed "12000"
cl_backspeed "12000"
cl_lc "1"
cl_lw "1"
sv_voicequality 5
sv_voicecodec voice_speex
cl_radartype "1"
cl_righthand "0"
cl_updaterate "101"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "3.000000"
fastsprites "0"
fps_max "200"
gamma "6"
gl_dither "1"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hud_capturemouse "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_pitch "0.018"
m_side "0.8"
m_yaw "0.022"
MP3FadeTime "2.0"
MP3Volume "1.000000"
mp_decals "100"
net_graph "3"
net_graphpos "2"
graphheight "64"
net_scale "5"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
topcolor "30"
viewsize "110.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
+mlook
+jlook
max_shells "120"
max_smokepuffs "120"
max_rubble "-1"
max_wallpuffs "-1"

rate "25000"
_cl_autowepswitch "0"
loadas8bit "1"

//___________________________________________________________________________________________________________________________,
// OpenGL Options

ati_subdiv "2.0"

ex_maxerrordistance "0"
ex_interp "0.01"
ex_extrapmax "1.2"
ex_correct "0"

fps_max "200"
fakelag "0"
fakeloss "0"
cd_fps "1"
cd_sound "0"
violence_ablood "999999999"
violence_agibs "9999999"
violence_hblood "9999999"
violence_hgibs "99999999"
fs_lazy_precache "1"
vid_wait "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_keeptjunctions "1"
gl_d3dflip "0"
gl_lightholes "1"
gl_max_size "256"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "0"
gl_wateramp "0"
gl_ztrick "0"
gl_picmip "0"
gl_playermip "0"
gl_cull "1"
gl_clear "0"
gl_spriteblend "0"
gl_flashblend "0"
d_spriteskip "0"
joystick "0"
precache "1"
r_decals "10"
r_dynamic "0"
r_mmx "1"
r_traceglow "0"
r_norefresh "0"
r_waterwarp "0"
r_mirroralpha "0"
r_shadows "0"
r_lightholes "0"
r_novis "0"
r_wateralpha "1"
r_lightmap "0"
r_detailtextures "0"
r_displayrefresh "100"
gl_flipmatrix "0"
gunsmoke "0"
direct "1"
cl_solid_players "1"




bind end "deagle;secammo;primammo;vesthelm;vest;defuser"
bind f2 "mp5;primammo;vesthelm;vest;defuser"
bind f3 "galil;famas;primammo;vesthelm;vest;defuser"
bind f1 "m4a1;ak47;primammo;vesthelm;vest;defuser;hegren"
bind f2 "awp;primammo;secammo;defuser;hegren"
bind f6 "aug;sg552;primammo;vesthelm;vest;defuser"
bind "f" "defuser;hegren;flash;flash"

bind "n" "defuser;primammo;secammo;vesthelm;helm;hegren"
name "Tey"
bind "F10" "quit prompt"

bind "b" "buy"
bind "t" "impulse 201"


bind "SHIFT" "+speed"
bind "shift" "walk_t"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; developer 0"
alias d_t "d_on"


// -- bhop --
alias "+o7n.bhop" "alias _special o7n.bhop;o7n.bhop"
alias "-o7n.bhop" "alias _special;-jump"
alias "o7n.bhop" "o7n.bhop-cyc;wait;special"
alias "o7n.bhop-cyc" "o7n.bhop-cyc1"
alias "o7n.bhop-cyc1" "+jump;alias o7n.bhop-cyc o7n.bhop-cyc2"
alias "o7n.bhop-cyc2" "-jump;alias o7n.bhop-cyc o7n.bhop-cyc1"
bind "space" +o7n.bhop


// silent defuse
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";

bind "e" "+silentdefuse";


Weapon position

alias "lh" "lh2"
alias "lh1" "alias lh lh2; cl_righthand 0; echo LeftHand"
alias "lh2" "alias lh lh1; cl_righthand 1; echo RightHand"
bind "h" "lh"

alias "clup1" "cl_crosshair_size large; bind mwheeldown clup2; bind mwheelup clup1"
alias "clup2" "cl_crosshair_size medium; bind mwheeldown clup3; bind mwheelup clup1"
alias "clup3" "cl_crosshair_size small; bind mwheeldown clup3; bind mwheelup clup2"
bind mwheeldown "clup3

play sound/misc/rampage
volume 1
bind "f8" "stopsound"
bind "f9" "snapshot"



lambert "1.5"
lightgamma "2.5"
pushlatency "-25"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "1"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
sv_region "3"


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