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Descriere: Addons de tip HIDE-N-SEEK TRAIN! (LINUX) Contine: AMXMODX DPROTO METAMOD Autor: sn1. Parola: http://www.wildcs.com Descarcare: Link 1 - Link 2 Pluginuri: * kz_jumpplugin - Plugin-ul de baza al modului ( contine o groaza de comenzi, le voi enumera mai jos ). * HighPingMode - Da afara jucatorii cu lagul mai mare de 90 * kz_hook - Este un plugin construit special pentru addonsurile de KZ[Kreedz] cu care va puteti catara pe unde doriti. * speclist - Poti vedea cine sta spectator pe tine. * kz_bugs_stats - Arata statsurile la JumpBug si Edgebug. * kz_ljs_xm_failstats_100aa - Numeroase statistici pentru longjump & countjump.. * ghostchat - Acest plugin face ca cei morti sa poata vorbi cu cei vii. * kz_godmode - Vei primi automat godmode, adica nu vei muri indiferent de inaltimea la care cazi.
Comenzi:
[list][*] /cp , /checkpoint - Salveaza checkpoint. [*] /tp , /gocheck - Te teleporteaza la checkpoint. [*] /(un)stuck - Daca te-ai blocat. [*] /showtime - Arata timer-ul. [*] /weapons - Iti poti alege mai multe arme. [*] /start - Te teleporteaza in fata butonului Start. [*] /spec - Te muta pe Spectator. [*] /ct , /respawn - Te pune din nou CT. [*] /god - vei primi automat godmode, adica nu vei muri indiferent de inaltimea la care cazi.[/list]
[sursa=server.cfg]rcon_password "RconPassword" hostname "HNS-TRAIN.WILDCS.COM" log 1 sv_maxupdaterate 100 sv_minupdaterate 20 sv_unlag 1 sv_maxunlag .5 sv_voiceenable 1 mp_autokick 0 mp_autocrosshair 0 mp_autoteambalance 0 mp_buytime 1.5 mp_c4timer 35 mp_fadetoblack 0 mp_flashlight 1 mp_forcecamera 2 mp_footsteps 1 mp_freezetime 0 mp_friendlyfire 0 mp_hostagepenalty 0 mp_limitteams 6 mp_logecho 1 mp_logfile 1 mp_maxrounds 0 mp_playerid 0 mp_roundtime 9 mp_timelimit 40 mp_tkpunish 0 sv_airaccelerate 100 sv_alltalk 0 sv_cheats 0 sv_contact " " sv_friction 4 sv_gravity 800 sv_maxrate 25000 sv_maxspeed 320 sv_minrate 0 sv_stepsize 18 sv_stopspeed 75 sv_timeout 65 fps_max 400
decalfrequency 60 host_framerate 0 exec listip.cfg exec banned.cfg
sv_allowupload 1 sv_allowdownload 1 sv_downloadurl "http://browse-ro.evolink.ro/cs/"[/sursa]
# ======================================================== # DPROTO CONFIGURATION # ========================================================
#LoggingMode: # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2
# ======================================================== # AUTHID MANAGEMENT # ========================================================
# ClientIDs (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx x x) # 2: Real (or generated by HW) valve (VALVE_xx x x) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666
# Use this to set authid's for clients
# for HLTV cid_HLTV = 7
# for clients that do not support unique id generation cid_NoSteam47 = 8 cid_NoSteam48 = 10
# For Legit Steam clients cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) cid_SteamPending = 9
# For players having revEmu ( >= 9.74) on client-side: cid_RevEmu = 1
# For players having old revEmu on client-side: cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side: cid_SteamEmu = 1
# For SETTI ServerScanner cid_Setti = 3
# SteamEmuCompatMode (0 / 1) # An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. # Affects only Old RevEmu and SteamEmu emulators. SteamEmuCompatMode = 1
# OldEstCompatMode (0 / 1) # Enables/Disables fix for steamids generated by eST in 0.3.1 version. # Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions. OldEstCompatMode = 0
# IPGen_Prefix1 (int) # STEAM_a:b:c # ^ - this prefix for authids generated by IP IPGen_Prefix1 = 0
# IPGen_Prefix2 (int) # STEAM_a:b:c # ^ - this prefix for authids generated by IP IPGen_Prefix2 = 4
# Note that banid will use steamid WITHOUT any prefixes!
# ======================================================== # OTHER STUFF # ========================================================
# DisableNativeAuth (0/1) # Disables valve/steam auth system. # For p.47 Based: Server will not connect to auth servers. # For All: Server will not call authorization functions. # This is a fix for startup freeze for old (p.47) servers. DisableNativeAuth = 0
# ServerInfoAnswerType (0/1) # Sets server answer type for query requests # 0 = New style (Source Engine) # 1 = Old Style (Fix favorites list for p.47 clients) # 2 = Hybrid mode - best solution for now, server is visible anywhere ServerInfoAnswerType = 2
# MasterClient (0/1) # Enables master-client emulation; it helps to register server on master list # if you having "You server is old" error. # USE THIS ONLY WITH -nomaster MODE! # you can use Master_GameVersion to set version of game MasterClient = 0
# Master_GameVersion (string) # Sets version of game that master-client will send on master-server Master_GameVersion = 1.1.2.6/Stdio
# SubServer_Enable (0/1) # Enables secondary mini-server that redirects clients on main server. # Use the SubServer_AnswerType parameter to set answer type to info queries # Use the SubServer_Port parameter to set secondary server port # Use the SubServer_MasterClient parameter to enable master-client for secondary server. # This is useful feature if you want all clients to see you server. # Its possible if you set different answer types for main and secondary servers. # Clients which cant "see" main server will be able to see secondary SubServer_Enable = 0 SubServer_Port = 28015 SubServer_MasterClient = 0 SubServer_AnswerType = 0 SubServer_RedirectCommand = connect 169.254.141.3:27015 SubServer_IP = 0.0.0.0
# Game_Name (string) # Sets game name displayed for clients # If Game_Name is empty, native game name will be used Game_Name = http://www.wildcs.com
# Enables fix for proper player id displaing on HLStats server monitoring # Enable this only if you have HLStats HLStatsPlayerIdFix = 0
# ExportVersion (0 / 1) # Enables/Disables exporting of dp_version cvar # 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW) # 0 = dp_version cvar will not be exported to server rules. ExportVersion = 1
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